![]() ![]() As there are many switches that are hidden in plain sight, but open up to lots of good secrets. Highly recommended if you are into secret hunting, and if you have a keen eye. (I will not spoil the ones that aren't, as it's a whole other experience for first time players) Getting 100% kills and secrets is a definite chore in this behemoth of a map, as not only is there a whopping 23 secrets, but about 99% of monsters are spectre variants. ![]() Wow! I am just in awe at how amazing this map truly is in terms of beauty and creativity.Ĭomatose is one of those maps that stick in your head easily, not necessarily because it was enjoyable, but because of how it made you feel when you completed it. This is not a good set of maps by any stretch. The only impression I get from this is that it was lazy and just slapped together ad hoc, left as is and not even considered for quality review and revision. There is probably more, but I can't be bothered. ![]() * "new sounds" that add absolutely nothing. The quickest and most effective way to ruin any map. * and the mother of all annoyances - endless lost souls and pain elementals in what seems like every second room. * endless unmarked secrets, many of which need to be found in order to make any kind of progress. * pointless randomly placed teleports sending you to random places on the map that do nothing of value and just make you trudge through large chunks of the maps you've already been through multiple times. Both thought and creativity in designs are glaringly absent. Seems as though large spaces were jotted down and remaining blank spaces were then filled with endless tunnels and pointless mazes. * maps are for the most part confusing with no clear idea of progression. Tip - if you do want to modify the Doom look, put some effort and craft into it. * "New textures" - these mostly consisted of copying the originals into MS-Paint and flood filling new colors. Here is the shopping list of annoyances. This is not even an "average" set of maps compared to what else is here. First ignore all of the 5 star votes here - these are just buddies voting each other's maps up. * Where to get the file that this text file describes * Permission from the original authors of any modified or included content in You may distribute this file in any electronic format (BBS,ĭiskette, CD, etc) as long as you include this file intact. You MAY distribute this file, provided you include this text file, with no Resources modified or included in this file. Permissions have been obtained from original authors for any of their Tested With : ZDoom 2.7.1.0, GZDoom 2.0.5.0, Zandronum 2.0Īuthors may NOT use the contents of this file as a base for modification or May Not Run With : Engines not compatible with ZDoom This is my first completed levelįor ZDoom, although not the first Doom level I haveĪdditional Credits to : The creators of Doom and Doom Builder.Ĭooperative 2-4 Player : Player starts only The playing area is limited to a square ofġ024x1024 units. Advanced engine needed : ZDoom, GZDoom or ZandronumĮmail Address : : A E3M6 themed ZDoom compatible level for Doom 2. ![]()
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